Visar inlägg med etikett Post-session report. Visa alla inlägg
Visar inlägg med etikett Post-session report. Visa alla inlägg

lördag 24 november 2018

Post-Session Report: KotB Session 08

Session Date: 2018-11-17

Another short session, but this one we pushed it a little to round up the delve. It was time to try and clear the "evil orc" lair. The PC's where the usual Knight, Amazon and Cleric and it included among other things:

* Two failed rolls for crippling, one critfailing for the two allies which made them unusable for the evening.

* Successful and effective Silence-spells

* A falling net trap which caused some problems

* Some gruesome scenes with pregnant berserk orc woman

* A naked orc leader, also berserking and crippling the Amazon's right arm.... twice!

* The Clerics healing really came into it's own for the first time, it was always nice but this was the first time they depended on it to win a battle.

* A human woman was found in the orcs common room, she was filthy and spoke only broken human.

* The biggest loot hoard in a single session thus far I believe, in part due to two good random rolls on the DF8 Jewellery Table

After the game a numbers of rules questions surfaced, the major one regarding "unjust" penalties to healing-spells for multiple casts. I've not decided if I will houserule it in some way yet but for the time being I will leave it as is.

fredag 26 oktober 2018

Post-Session Report: KotB Session 07

We played a short session last week but it was mostly bookkeeping and travelling to the Caves to nothing to write home about really. The one we played today was much more interesting.

* A group of orcs in a guard tower claimed to be "good orcs, peaceful orcs" after surrendering and was listened upon in the very last minute (a lucky dodge prevented the last conscious one from getting his head smashed in before D'Joan decided to give orcish diplomacy a go)

* A surprisingly eloquent orchish leader desperate for help with cleansing his former lair of a rival tribe, aswell as rescuing of one of his best men from the "evil orcs, despicable orcs".

* What looked like an easy surprise-attack on a couple of orc guards turned into a drawn out battle when the orcs managed to sound the gong in the last possible moment.

* Some interesting stuff happened during the fight like a dying gnoll rolling around the floor on fire, an orcish eye was pierced neatly and an orc who managed to keep his leg grapple on D'Joan for almost the whole fight, for her complete annoyance. One of the Knights allies was also 1 dmg from getting his leg decapitated, instead tearing his artery. There was much blood.

All in all a very fun evening. At last it seems like we're starting to get the hang of the combat-system (me included). There were some rules-checkups during the fight (like if you needed to tie or win an ST-contest to Break Free) but my impression was that they were pretty few and far between.

tisdag 18 september 2018

Post-session report: Session 05

We had a short session yesterday but it was very intense in that it started at the caves which meant there was fighting pretty much from the start to the end. These are some of the things that happened:

* Some newly set traps were disarmed

* The Hobgoblins were fooled yet again, this time they didn't want company but the PC's tricked them into opening the door.

* Three consecutive fights with hobgoblins ending with a fight with the chieftain of the clan. This gung ho attitude could've spelled trouble for them but they were fine this time with only minor injuries which could be healed by the cleric.

* They found a secret entrance into the armoury and looted what was left of it.

söndag 2 september 2018

Post Session Report: Session 04

After a long and hot summer we finally managed to complete another session and it was a fun one. This time if was focus on the wilderness surrounding the caves with one barbarian and one scout working together to find the elusive Hermit said to live deep in the forest and his supposed knowledge about the history of the caves.

* Avoiding animals, befriending animals with exceptional reaction rolls, intimidating animals to submission and failing to stealth past animals. This session pretty much had it all when it comes to interactions with the wildlife.

* A conversation with the Hermit through his mountain lion proxy did not reveal much but helping him out might.

* A lot of questions about one of the local leaders in the hunter encampment outside the city. He sent them the right way but what are his true intentions?

* A few lessons in GURPS combat to new players, and also a few lessons for the PC's about vulnerabilities and the power of spider toxins.

söndag 6 maj 2018

Post-Session Report: Session 03

The third session is now over and these are some of the things that happened:

* The Cleric had a vision during a holy ceremony in town

* Their new wood-elf friend left them a message

* They bought a wierd book from a shady woman, turning out to be a diary of some kind

* They spoke again to the commander of the keep, and tried to interrogate a captured orc

* On the way to the caves, they recieved a warning from a mysterious woman

* Inside the caves, they spotted a trap, inspected a room full of sawdust and smashed the skulls of another couple of goblins.

A session pretty heavy on lore and informationgathering so we decided it was ok to make camp outside the caves for a full session of delving next time.

tisdag 3 april 2018

Post-session Report: Session 02

We had another session of delving the Caves of Chaos yesterday and it was pretty eventful. Among the things that happened was:

* We got to know what Amore had been up to while the party was away for the first delve and he was basically up to no good.

* On the way to the caves they found undead where their first campsite had been, ignoring the for the time being

* When they arrived they made lousy observation and strategy-rolls and just decided to run straight into a new cave-opening. Inside they met a troupe of goblins.

* They found another sleeping bear, this time letting it be.

* The made a visit to the Hobgoblin Restaurant, became a little displeased with the service so they decided to leave with the silverwear.

Rules checkups until next session:

* Slam and Knockback-rules

* Walking, striking and shooting through occupied hexes.