After a long and hot summer we finally managed to complete another session and it was a fun one. This time if was focus on the wilderness surrounding the caves with one barbarian and one scout working together to find the elusive Hermit said to live deep in the forest and his supposed knowledge about the history of the caves.
* Avoiding animals, befriending animals with exceptional reaction rolls, intimidating animals to submission and failing to stealth past animals. This session pretty much had it all when it comes to interactions with the wildlife.
* A conversation with the Hermit through his mountain lion proxy did not reveal much but helping him out might.
* A lot of questions about one of the local leaders in the hunter encampment outside the city. He sent them the right way but what are his true intentions?
* A few lessons in GURPS combat to new players, and also a few lessons for the PC's about vulnerabilities and the power of spider toxins.
* Avoiding animals, befriending animals with exceptional reaction rolls, intimidating animals to submission and failing to stealth past animals. This session pretty much had it all when it comes to interactions with the wildlife.
* A conversation with the Hermit through his mountain lion proxy did not reveal much but helping him out might.
* A lot of questions about one of the local leaders in the hunter encampment outside the city. He sent them the right way but what are his true intentions?
* A few lessons in GURPS combat to new players, and also a few lessons for the PC's about vulnerabilities and the power of spider toxins.
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